Vengeant cascade nerf. Chain / extra projectiles should be obvious enough. Vengeant cascade nerf

 
 Chain / extra projectiles should be obvious enoughVengeant cascade nerf  ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league

considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. ) Currently doesn't work with GMP tho so you're. Basically all out on damage. ago. on Aug 17, 2023, 2:26:07 AM. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Projectiles no longer return to you, they return to the other side of the screen. . 3. With vengeant cascade infinite pierce it at least would've made some sense. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. So I was looking through the POB for lightning arrow deadeye here, and got a bit confused by the damage numbers. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. The return arrow might miss the target. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. Marking the mastery and you get a list telling that right now. The oil. The distance you aimed at initially will determine how far back the projectile returns. 22, however, this has had minimal impact on the meta. Most ascendancies have been changed. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. 00 sec Critical Strike Chance: 5. -temporal chains went from 40% slower expiration of poisons to 25% slower. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. Although it is one of the passive skills on the skill tree, players. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. Im looking for a class build based on my preferences. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. Unexpected nerf to totems, especially spell totems. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. Vengeant Cascade Frost Blade not working on Pinnacle Bosses? I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. Hey guys, here is vengeant cascade lightning strike raider build. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. Tornado Shot is the same as before. Roll a diamond flask with crit chance during use and drop the mana flask. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. Vengeant Cascade is the most fun I've had in a long while. for daily live streamstesting of Vengeant Cascade combined with Fury Valve? Wondering specifically if the 'return' point of projectiles is reset from the player to the initial target hit which could shotgun it that way. + 100% spell suppression. 21. Recombinators WILL be back. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. Curious because i'm not even using a meta build but a personal creation. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. Opalescent Oil. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. Seismic is way, way worse this league. Still should be pretty powerful but were losing a support on most builds to get that in + have to level it up im sure to. 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. Most projectiles with secondary effects. Sadism Support. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 65. Vengeant Cascade was gutted really hard in 3. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Small PSA on Vengeant Cascade + Sniper's Mark. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Those pierce everything, so they never return. This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. Join. In today's video, I'll be crafting a mana reservation helmet for my Vengeant Cascade Ele Hit Deadeye build in PoE 3. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. . It's just a bit too good right now. They don't. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. 2. Path of Exile Wiki editing functions. Projectiles Return to you. Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. Report Forum Post. It double the hits from 20 to 40. You lose shock, but gain chill/freeze, or brittle. Verdant Oil. S. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Reply. One last thing to consider, vengeant cascade will be dead at the end of the league. ninja • 6 mo. Wanted. Well, I. For Vengeant Cascade hard to tell, but we have the numbers for the new support at least, assuming it scales to 50% at 20 the build should still be fine most likely, but a lot weaker. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. tornado itself is only 10% damage (of what happened during the 20 hits and then nothing for the duration of the secondary effect). Over 20 new active skill gems WILL be added. Splitting Steel Bug. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Path of Exile Action role-playing game Hack. See my top level for how it could be tweaked to show what I think you want. No, it will not get nerfed. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. 15. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. It frees anointment, helm enchantment, and few passive skills. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. There should be sources of % chance for projectiles to return on skill tree, gear, and some. Posted by TorsteinTheFallen on Aug 19, 2023, 10:24:28 AM. Without Sniper's Mark: projectile pierces and returns. I can't remember the last time I've had this much fun. Reply. Lightning Arrow is much worse in PoE 3. 1 - 1/1. Yeah but that's not needed, if they were to do skill balance change atm it would probably have been 25% nerf on the top used skills, not buffs (most skills objectively don't need numerical buffs, the. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. 00% Effectiveness of Added Damage: 140%. 6K views 1 month ago. Reply. 884. Kokleekio • 2 mo. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). nimis ~always returns. By changing how these weapons work it will only affect this infinite combo. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. Went in blind with Vengeant Cascade on Cobra Lash. Items. When it reaches the target. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. 21. View Staff Posts Post Reply. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. Spectral Shield Throw Deadeye (SSF) - Journey To Amazing Build In POE 3. Vengeant Cascade (Ring) Rare Ring - It's imperative to craft the Prefix that reduces the Mana Cost by 7. Everything else is 3% or lower. the price is a response to fad/demand in a lot of cases though. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. But it could be that from now on you can hit the same target twice with a projectile if it. 21 Boneshatter Juggernaut cheat sheet for Act 1-10. In like Crimson/Defiled, it's less important IMO. 14 Standard. 21. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. 70% less on a level one support gem, where that is the only stat that can scale. Splitting steel on standard sometimes starts to only shoot one projectile, even after Call of Steel. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Support, Projectile; Expand to see Gem Details. It already has good damage which is amplified by the pool of speed buffs and my survival is good but it's better with the mods stolen. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Go with Pestilent/Viper Strike. And I. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. ago. Spell Cascade Support can now support Triggered Spells. This is a fairly simp. Over half of the patch notes are Ruthless exclusive changes. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Please revert the nerf to spellslinger, make it usable again. PSA: new return breaks tornado shot. You need to have exactly 1 pierce for this to work though. ago. I am playing fb trickster with HH atm. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. Chain + 2 projectiles + Focal point + Gathering winds. At least it evens damage loss from VC nerf, have to look at the gem numbers. On top of that, you need to factor in throwing speed penalty for throwing extra mines. Feared. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*Hi, build is amazing so far and ive invested around 20 div into it about now. b) Vengeant Cascade for better clearing c)True Strike for more balanced dps d)Lust for Carnage for more leeching. Reply Highwaymantechforcer. Posted by yankuch on Apr 14, 2023, 2:07:24 PM. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. Recombinators WILL be back. Vengeant Cascade is absolutely bonkers in 3. Opalescent Oil. First impressions: This notable is nothing special. ago. I guess. Im new to POE and the next time POE resets I will be playing with my friends for the first time. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. 6. The Kinetic Blast projectile creates explosions not like 3. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. 21. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. Unique, Amulets. Have to leave map, and return for it to re-set. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. Nimis. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. The main factors why Venom Gyre is better is better AoE and boss-area coverage and infinit flask charges (precision watcher's eye), which allow you to pick Assassin over PF. and then somehow are able to travel 2x the maximum distance to. Seismic Trap Trap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8. Result. The skill in question requires two golden oils and one amber oil. 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. Tornado Shot is the same as before. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. If you're doing super open maps (Cemetery), the nimis non aiming difference matters more. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Some version of vengeant cascade splitting steel or some version of exploding totems. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Because totems look like sticks and flameblast is a circle so it looks like a pizza. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. ago. The behavior might be different this time around we will have to test it to see. Vengeant Cascade double hit also still works. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. But frost blades has the advantage of it's projectiles being full damage instead of 75%. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Destroying a T15 with a 8-lane Blight ! Lightning Strike with Vengeant Cascade and Ancestral C. I was thinking of doing something like this or Splitting Steel with saviour + beltimber, does fury valve. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. Let's force everybody on the new lottery carousel. Preferably a ranger build (PF/Deadeye/Raider. It doesn't work the same way. I would conclude the average hit number is about 4. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. Unless I'm missing some mechanic and this is relying on chains. P. Delve Depth 250 Lvl 92 (Vengeant Cascade) Undergound River Lvl 92 (Vengeant Cascade) 100% Delirious Double Beyond Fractured Burial Chambers Bossing 4Way Timeless Domain Lvl 92 Al-Hezmin Lvl 79. Venom Gyre Act 1. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Its easily the best jack of all trades build imho. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. I tried the faster projectiles thing and it didnt seem to work, this method will require more testing in 3. So your filter combo probably has no one using them. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Quote this Post. If you have enough proj, it's kinda better because of that. Below, I will tell you how to obtain and use Vengeant Cascade. In all fairness, Vengeant Cascade 100% needs to be nerfed. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. 20 is explosions around my character(all explosions will around my character like in video) but 3. Would appreciate advice on build and have some questions about mechanics. Have at least 1 pierce. All online resources I found point to that receipe. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. I can also say it can only be done with katana and longsword. But I figure there are other good options too since the awesome part about Voidfletcher is the Void Shot itself which is actually very powerful on. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. There proberly stil is some really strong builds among them thoug, just going under the radar. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Attack projectiles return to you from hitting final target. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. 5%, but i almost only played totem explode this league in 2 seperate ssf runs so i missed out on the vengeant cascade experience. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. vengeant cascade is op in the current state. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. 3. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). To be honest, I didn’t know the specific build I wanted to make before making a new build. Crit multy might be better. Quote this Post. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. AFK trading WILL be added. Looking for a build with Vengeant Cascade on 25 divs budget. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. This is quite a big nerf in my view as this build is still a bit of a glass cannon. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. Vengeant Cascade. • 16 days ago. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. . Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. You lost 20% CDR, and need an extra notable to pick it up. The same goes for later in the game: In. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. Ek ignite ele is amazing with HH. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Verdant Oil. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. Skill functions and interactions. Wish it showed helmet enchants as well :. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. It stayed in the gutter for years. And tornado moves makes it more annoying to hit. If you assume that one does every time, then boom double damage. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. With 40% proj speed (and Vengeant proj speed) they do. chain is. Amarsis • 3 mo. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. You can just alt+mouse over on tree for any notable to see the recipe. As to me having stuff like Vengeant cascade with a INT stacking wander using kinetic blast seems like wild clear speed. Vengeant Cascade. Toxic Rain shreds bosses and scales off a. Kentsui. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. . Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. I was testing bunch of skills with vengeant. - TS has been around forever and will continue to be after this. That's so awesome to. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. Tornado Shot is the same as before. you can try kb cf champ also, but generals on juice maps could be rough. Ek scales grear with HH. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Its possible that deadeye node that chains on ground hit would fall under the same conditions. 172. Frost blades was fine before VC, it'll be fine after. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. Also, RIP that build with no crucible trees and the probable VC nerf. I still think returning projectiles is a detriment to long term game balance and skill. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Our goal for the prefixes is: Damage Penetrates 15-16% Fire Resistance (Deafening Essence of Rage) +1 Level of Socketed Gems. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Impossible to shotgun now, GG. Forum Index » Gameplay Help. I think that you could get some nasty wallbouncing action. Huge undocumented nerf to Nimis KB. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. The phys bow will retain much higher value if you take it to standard. Dad and my ride through the mountains in Washington state. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. The Hydrosphere interaction was changed some time back, so that you can only hit it once a sec so it doesnt work anymore. but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. You have the following options: 1). This is a bit of currency sink btw. Only time they do more damage is in mid range. When a projectile returns, it bounces off the target it. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. Vegeant Cascade is cool but if the first click didn’t clear the second one. Not worth the oils, I should have just gotten an additional curse. Supported Skills now deal 40-31% less Damage (previously 40-21%). You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. My builds: [3. The Kinetic Blast projectile creates explosions not like 3. Disappointing to hear Vengeant Cascade seems to be useless for this build though. Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. Even if Vengeant Cascade was not removed, I'd advocate starting with Panopticon because of this, since the difference between 50% shock effect and 10% shock effect is noticable. However, IDK about other skills with nimis because I never did them. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. there is no way you are clearing maps with any kind of time efficiency. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. Additionally, Perfect Crime basically died. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. We loose a lot of power regarding to Crucible. Item: Armageddon Twirl. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. 2. 25 sec Can Store 1. It can hit same target twice. I thought every projectile would come back but I was only disappointed. Attack Projectiles Return to you from final Target. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. The power and popularity of Vengeant Cascade has many players wondering how to get it. Boom! Doubled hits. Our defenses went up massively, our damage stayed similar to last league (possibly a lot higher if Vengeant Cascade works). 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. ago. I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Just tested it with low damage on low lvl mobs just to be sure. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. I am very happy with the playtesting with this notable in particular.